I think somebody needs to make a cheap console. That's what the game market needs. A cheap, non bleeding edge game machine that costs about $100 or less running games that cost less than $20. At the rate things are going, only the truely hardcore are going to be able to afford to play console games.

What about the nonhardcore who can't afford to drop $600 for a system and another $60 for each new game? How much playtime do you need to get out of a system that costs that much.