Some of you are missing the point and need some clarification
Making any game is a balancing act between
Total Times
Graphics
Gameplay
Story
Functionality
And so on.
Lets say you have 2 years to make the game. A game that is primarily focused on graphics "A graphics whore" like --full auto, rumble rosesxx, fifa 06, perfect Dark Zero and so on. would sped there time like this
Total Time -- 24 months
Graphics --18 months
Gameplay -- 2 months
Story -- 2 months
Functionality -- 2 months
Now a GOOD GAME will focus there time evenly. Example of how halo would have looked when they made the game.
Total Time -- 24 months
Graphics --6 months
Gameplay -- 6 months
Story -- 6 months
Functionality -- 6 months
And a Game like Super Smash Brother would look like this
Total Time -- 24 months
Graphics --2 months
Gameplay -- 18 months
Story -- 2 months
Functionality -- 2 months
You can replace Time with Money or Resources and it will prove the same point.
And by the way all the REALLY good games increase the Time and Money and Resources in order to get the BEST graphics and the BEST game play. Example of that would be.
ZELDA 64
Total Time -- 48 months
Graphics --12 months
Gameplay -- 12 months
Story -- 12 months
Functionality -- 12 months
And as I was saying I think that Sony and Xbox are putting most there resources into Graphics were Nintendo is putting there resources on Gameplay....
Yes there are a few exceptions......Yes I know that both XBOX and SONY are making games that have good gamePlay. But a big chunk of the games are just make to show there graphic capabilities, and Nintendo isn’t really doing that as much.



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