Page 1 of 2 12 LastLast
Results 1 to 15 of 16

Thread: need some help...

  1. #1

    Default need some help...

    well, i'm having 2 problems:
    1: i can't defeat chac from via infinito, that delay buster strategy isn't working very well to me... anyone has another effective strategy?

    2: i want a GENERAL way to unlock the chocobo dungeon. some people say we need to send the chocobos only to calm lands, another say its for the world, another say we only need to dispatch lvl 5 chocobos... WELL??

    thx anyway =)

  2. #2

    Default

    that delay buster strategy is the only one I've used. It worked pretty well once I got the timing down. You are using three thieves?

    As for the chocobo dungeon, that's one that is annoying me as well. Apparently you don't have to send them all to any specific area- maybe just send each to an area for which they are well-suited i.e: bold chocobos are well-suited to the calm lands.

    However it isn't as simple as sending them out. you have to send them out at each level until they all reach level five, and then send them out and talk to clasko (sorry I can't be more specific, but there are other threads about this. Maybe check those out).


    Brian: "If I remember correctly, this is the Physics Department."
    Chris: "That would explain all the gravity."

  3. #3
    What You Say? Recognized Member BG-57's Avatar
    Join Date
    May 2002
    Location
    Your Base
    Posts
    6,423
    Contributions
    • Notable contributions to Final Fantasy forums

    Default

    I fought the Oversouled version with the Trigger Happy and Catnip combo. As as long as you can cure petrification in time and the other two can survive Heaven's Cataract, you can win this way.

    For the record, you need to send out 15 different chocobos (three of each level) and have them all return safely. Then you have to exit the ranch and return and then Clasko will mention something about uncovering a new dungeon.

    It doesn't matter what the personalities are or where they are sent, but you can't reuse any chocobos, even if you level them up. They way I did this was as follows, since I only had space for 14 chocobos:

    1) I sent out three level 1 chocobos, and saved when they got back.

    2) I sent out three level 2 chocobos and saved when they got back.

    3) I dismissed those six chocobos and then captured a bunch of replacements. I then leveled them up as much as possible, and made a note of which ones could reach which levels. I then reset and dismissed the ones that couldn't go beyond level 2. Then I replaced them.

    4) Once I had nine that could include three of each of the remaining levels, I leveled them up.

    5) I sent out three level 3 chocobos, and saved when they got back.

    6) I sent out three level 4 chocobos and saved when they got back.

    7) I sent out three level 5 chocobos and saved when they got back. There had to be a fourth level 5 Choco-Runner although it it didn't need to be sent out. In addition, this fourth Choco-Runner could be one of the earlier ones that was leveled up, since it's not being sent again.

    I had to reset a couple of times when one of them wandered off. I did try to match the personality of the chocobos to the places I sent them.

    I never restored the heart of any of my Choco-Runners so I could keep track of the ones that were already sent.
    Last edited by BG-57; 05-27-2006 at 12:33 PM.

  4. #4
    Night_Blade's Avatar
    Join Date
    Apr 2006
    Location
    i think...umm...maybe...damn you sin!!!!
    Posts
    124

    Default

    i go by my tactic. master every move for a dressphere for a charatar and move on. i killed vegnagun and shuyin with only:

    yuna:gunner
    rikku:alchemist
    Paine:warrior

    i kicked ass.
    Come to my up and coming FFVII: Advent Children site. it still needs work but i'm getting there.
    http://freewebs.com/clashing_blades

  5. #5

    Default

    BG-57:

    The first time I opened the chocobo dungeon I followed a common faq that uses THE SAME four chocobos who could all level up to lv. 5, how do you figure the choco's have to be replaced after running?


    Brian: "If I remember correctly, this is the Physics Department."
    Chris: "That would explain all the gravity."

  6. #6

    Default

    farplaner is right, you can send out 3 level 1 chocobos, then level them to level 2, send them out again, rinse and repeat till they are level 5 and have been sent.

    Second Character: paine
    Third Character: squall

    Which FF Character Are You?

  7. #7
    What You Say? Recognized Member BG-57's Avatar
    Join Date
    May 2002
    Location
    Your Base
    Posts
    6,423
    Contributions
    • Notable contributions to Final Fantasy forums

    Default

    I followed the official strategy guide's advice.

  8. #8

    Default

    Quote Originally Posted by BG-57
    I followed the official strategy guide's advice.
    ...OK, the guide's way is not the only way to do it, just to clarify.


    Brian: "If I remember correctly, this is the Physics Department."
    Chris: "That would explain all the gravity."

  9. #9
    Missing Dell's Avatar
    Join Date
    Dec 2005
    Location
    Still Missing
    Posts
    3,731

    Default

    Quote Originally Posted by Night_Blade
    i go by my tactic. master every move for a dressphere for a charatar and move on. i killed vegnagun and shuyin with only:

    yuna:gunner
    rikku:alchemist
    Paine:warrior

    i kicked ass.
    He/she ask for the startegy to defeat Chac not Shuyin or Vegnagun.

    Chac have +300000 HP.

    The Late Owen Macwere Production.

  10. #10

    Default

    Quote Originally Posted by vivi_ultima
    He/she ask for the startegy to defeat Chac not Shuyin or Vegnagun.

    Chac have +300000 HP.
    hmm, thanks for advising... to be more specific Chac has 437850 HP, and about 460000 if it Oversouls... I couldn't make it with the delay buster strategy (2 warriors with sword tome + haste, 1 healer) so I Oversouled him to make the battle easier and eventually won. One tip: when chac oversouls and petrify one girl, depending on her magical defense, Chac's physical attacks at the petrified girl'll just miss and he didn't casted heaven's cataract on me... luck?

    well, about the choco dungeon thx for the strategys also, but I finally could open it this way: sent 4 chocobos lvl 1 at 4 random locations at spira, then 4 chocobos lvl 2 at 4 random locations, and etc. when it was lvl 5 I did the same thing, then I left the ranch and came back, that funny scene appeared.

    P.S: At each new lvl for chocobos, I've catch new ones to send... don't know if needed this, but well... it worked!!

    well, now I'm stuck in cloisters 90+ ^^
    Last edited by kain_ex; 06-01-2006 at 12:44 AM.

  11. #11
    What You Say? Recognized Member BG-57's Avatar
    Join Date
    May 2002
    Location
    Your Base
    Posts
    6,423
    Contributions
    • Notable contributions to Final Fantasy forums

    Default

    You can run away from battles starting at level 90 and on. I did, and the only way the game 'punishes' you is by lowering the amount of damage Finale does (a skill you can get from The End Garment Grid). It's kind of like the Brave Knife in FFV.

    You definately want to Oversoul Paragon. He just sits there for the first few rounds and lets you cast protective magic, doubling HP, etc.

  12. #12

    Default

    Quote Originally Posted by BG-57
    You can run away from battles starting at level 90 and on. I did, and the only way the game 'punishes' you is by lowering the amount of damage Finale does (a skill you can get from The End Garment Grid). It's kind of like the Brave Knife in FFV.

    You definately want to Oversoul Paragon. He just sits there for the first few rounds and lets you cast protective magic, doubling HP, etc.
    yup, I know I could run from battles, but how yuna was lvl 95 still, I didn't ran from any encounters (except Chac).

    about Paragon, I heard he always misses his physical attacks when Oversouled, but it casts Big Bang. Big Bang is THAT powerful really?

  13. #13
    What You Say? Recognized Member BG-57's Avatar
    Join Date
    May 2002
    Location
    Your Base
    Posts
    6,423
    Contributions
    • Notable contributions to Final Fantasy forums

    Default

    Yeah, he misses a lot when Oversouled.

    I never provoked him into casting Big Bang. Things that ignore Shell and Protect effects (like Darkness) tend to set him off. I doubt it's fatal though if you're prepared.

    With Higher Power Garment Grid and time to put up Protect and Shell, the only one that kept dying was Yuna, since she was a Gunner in critical with Catnip.

  14. #14

    Default

    thx for all the help people, I finished Via Infinito and the game =)

    btw.... wasn't it a bit strange? The final battle was just ridiculous, I killed Shuyin in 2 turns... I'm thinking this is kinda dumb... the only difficulty in the game concentrated only in that place? Gosh...

    but BG, I've upset Paragon's off (casted Darkness sometimes) and he used first Genesis, then Big Bang. Genesis is breather if we can compare the things, my 3 girls survived Genesis, but Big Bang took them off 999999 HP each (YES, 999999 HP!!). I don't think there's a way to survive this thing... there is?

  15. #15
    What You Say? Recognized Member BG-57's Avatar
    Join Date
    May 2002
    Location
    Your Base
    Posts
    6,423
    Contributions
    • Notable contributions to Final Fantasy forums

    Default

    That's FFX-2 for you, very easy except for Via Infinito which is very hard.

    That's damage beyond the maximum possible HP (99,999 I believe), so nobody can survive it. You might be able to have characters revive themselves if they equipped the Salvation Promised Garment Grid and used Auto-Life ahead of time.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •