Quote Originally Posted by Skyblade View Post
Once again, I apologize most humbly for the double posting, but since editing my previous post wouldn't let you know about the new stuff I'm posting, I feel I have little choice.

I have been considering the problems with the weapon gathering system. As has been pointed out, gathering weapons to learn abilties can be annoying. I remember in my first game how long it took to get Thundaga because I couldn't get the correct weapon. In an attempt to overcome this problem, I have decided to make a two pronged solution. First, as in FFTA, shops will be updated as the game progresses, and more of the weapons will be availible through shop updates. Of course, you may be lucky enough to get a weapon you need before the shop update that carries it comes around, but the point is that if you are unlucky enough to get the same weapon over and over, you can still pick up the new abilities by buying the weapons at the shops. However, some of the weapons that teach really powerful abilities, such as the Nosada, won't be availible through the shops at all, of course. However, to ensure that you can still get them, I plan to have some additional sidequests which, in addition to their standard quest item/random rewards, will be guaranteed to drop a particular powerful ability weapon.
but isnt this system already in place? store upkeeps i believe are based on the amount of battles you have fought, and random drops of higher weapons can also be found.

as for some weapons, its always good to have all moogles and humans know thier steals ^^