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I was wondering, even though you said we could suggest things, if we could suggest new classes and ability sets?
I like to do that kind of thing. 
Edit: Nevermind, I didn't read the whole topic. Whenever I see something that I want to participate in, I jump right on it without checking everything. x__x;;
Edit Two: I made one, use it as you see fit?
New Class: Corsair
Race: Human
Prerequisites: 2x Theif A-Abilities
+A-Ability
- Loot
Steals random item from enemy, low accuracy. 1-panel range.
- Mug
Same as Soldier ability.
- Careless Cutting
Damages an enemy, user receives 1/2 damage dealt as damage. 1-panel range.
- Shipwreck (30 MP)
Causes Immobilization to all units standing in or on water panels. Targets whole field.
- Ruthlessness (14 MP)
Increases Weapon Attack of all Theives, Corsairs, Ninjas, and Assassins on the field, no matter firend or foe.
- Greed (30 MP)
Takes all experience from friendly targets until user's next turn.
- Cannonshot (10 MP)
Normal damage from a distance.
+R-Ability
- Countermug
Counters successful physical attacks from enemy units with Mug.
+S-Ability
-Seafaring
Allows Corsairs to walk over water tiles.
+C-Ability
- Pirate Combo
Unleashes a foolproof combo attack on an enemy.
Last edited by DarkHeat787; 12-19-2006 at 09:31 PM.
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