Quote Originally Posted by Roogle
Well, there are a lot of reasons why the rosters in fighting games aren't terribly huge. It becomes really hard to balance each character and ensure that the system does not allow infinite combos or glitches on certain characters or on all characters. Do you know what I mean?

You might want to trim the list down a little bit just to keep it realistic, even though it is just a thread for the creative flow of ideas. I'd recommend getting rid of a few obscure characters from the comics' universes, for example, Lola Bunny. Unless her planned skillset just had to be in the game, she'd probably be a waste of space!

I'm glad to see that you included some nice Capcom characters, though, but if you have Rose, you might as well have M. Bison.
I want to set records here. I put those Looney Tunes characters in there because their future counterparts from Loonatics Unleashed can fight, so I made their present characters fight as well. I'm planning this release for the Playstation 3 or 4, which will most likely have the technical requirements to boast this kind of game, and all characters will be balanced. All characters' abilities will be raised to a superhero level far beyond that of the Marvel vs Capcom series, alllowing all sorts of special effects. And many villains will be in the game, including M. Bison, Urien, Gill, Akuma, Sephiroth, Magneto, Apocalypse, and many more.