How much smaller text wise? Just wondering. I want to make sure it stands out more then the 'Hunnuli' by the man. The game is The Fourth Coming and the 'Hunnuli' is my handle on the game.

As for small on the images.... I don't want them to 'overdominate' the sig, though I can see where you are coming from(I have myself played with the size, but can't find a compromise yet, so I left it as I originally had it).

As for outside the canvas. That was on purpose, I love the use of transparancies(maybe too much). This time I tried to make it a bit more subtle. Normally it is in your face, and I thought that seemed tacky so I toned it down.

Now for the corners. Hmm.. I see what you mean. However, I want the one corner(that is currently rounded) to be distinct(this is where I plan for the viewers eye to start at, and then to work around). I cause smoothing the corners would cause a better meshing while still leaving the one corner distinct, yes?

Another idea I was thinking(caused by my love of Transparancy, though I think this will be too much) is to cut out the bit of the background that is currently recessed. Then I might move The man up just a bit(so he ain't sticking out too far), the text(Hunnuli) would move up with him so it is still at his eye level. That would of course depend upon whether or not he was sticking too far out, imo.

As for the background, that is what really took a while, the cutting of it's one corner and the placement of images/text is something I have only been rough planning thus far. So they haven't been worked on at all compared to the background. The blending of the images being one of the points where I was currently stuck on.