Got my second animation that I have ever done(ok, I think I copied the snow effect once.. but that was literally copied from one to the other) ... this one is signficantly more complex than the first one. Anyways I posted up a very base concept elswhere and was told that the plain blue sky background was a bit plain(plus the only reason I went with it is because the images I was animating had that as part of the bg) and that the animation was a bit quick and jerky.
After touching it up I got this.
Massive indeed. But I slowed down the animation a bit and added some extra frames to try and make it smoother. Plus, I reordered it to try and smooth it out. However, I think I failed my cuts in some areas :/. Maybe I should just scrap the small resolution images I am using and take some screencaps from the game :/. But I don't know if I could find a wide enough variety of facial expressions in time, however, i would love to add this smile.
Anyways I think I may need to redo the composition. The 'opening' in the buildings should probably be behind Rin to make her the focal.. or does the animation suffice in that regards alone? Plus I ain't sure I am happy with the left most building.
Edit- Elsewhere I was told I needed more frames inbetween the steps and needed to set the between steps as no delay instead of what I had it at :/.
As I feared the size increased greatly





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