Quote Originally Posted by Kawaii Ryűkishi
It's true that Ganondorf was pretty easy, but just like Ganon in Ocarina of Time, what made the fight great was the atmosphere. For Ganon, it was the dramatic music that perfectly conveyed a sense of "final clash of good and evil"; the flashes of lightning that provided very brief glimpses at the monstrous beast before you; and the simple fact that, after a game-long set-up, Ganondorf had finally fulfilled what we knew what was going to happen from A Link to the Past's backstory: transform into Ganon, the King of Evil.

In The Wind Waker, it was that this hulking tyrant had finally lost his cool and was going after these two kids with a sword in each hand; the rain falling, which was actually the ocean up above starting to leak into the sealed-off Hyrule; and that finale, where the gameplay seamlessly segued into his death scene, with the Master Sword in the forehead and everything.
You just explained the end of Zelda: The Wind Waker without a spoiler warning. D00d. Of course, that is to be expected in a topic about Final Bosses. But to stay on-topic...

I also liked the Final Boss of Chrono Trigger. It was like, funky-licious.