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Thread: do you think the junctioning system is flawed?

  1. #16
    Topcat's Avatar
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    It was a brave move by square because it is different to the battle systems of the games previously but i think it was a good idea, and like so many people have said, if you fully understand it, it works really well. For beginers though it can become difficult, i found when i first played that i relied on my summons most of the time and ingnored the system.
    "Everyone's always in favour of saving Hitler's brain. But when you put it in the body of a great white shark, ooohh! Suddenly you've gone too far!"

  2. #17

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    Quote Originally Posted by Zeromus_X
    It is flawed. Not even a question. Especially with low levels...
    what do you mean at lower levels? it allows you to give a much needed boost for weak players (instead of them just dieying pointlessly).

  3. #18
    Banned Lilliputian Hitcher's Avatar
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    Player characters at low levels=enemies at low levels=game significantly easier

  4. #19

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    yeah ok....... alright then try playing the game with no junction system see how far you get.

  5. #20
    Nerfed in Continuum Shift Recognized Member Zeromus_X's Avatar
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    If you Junction correctly, the enemies will be very weak. Ex: No comparison between a level 15 Ruby Dragon and a level 100 Ruby Dragon. Power leveling to Level 100 will make enemies even more of a pain. (I know I was surprised when I got nuked to death by Ruby Breath for the first time.)

    On the other hand, if you stay at a consistent low level throughout the game, with proper Junctions, and then power level with stat-boosters, you can get as close as possible to being invincible.

    Not to say it wasn't an innovative and creative system, it was very good in that regard. I had never seen anything like it, at any rate, and it was very interesting. (Especially as it's a part of the story, as well.) It's just very easy to make the game a joke.

  6. #21
    card mod ur face Rocket Edge's Avatar
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    I heard alot of people talk of this before, but i honestly thought the junction system was a work of genious. Totally customisable, that was where it was so much fun, and i think it really made ff8.

    Str8 Pimpin'

  7. #22
    I AM NOT A PRETTY BOY! Shin Gouken's Avatar
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    Quote Originally Posted by Rocket Edge
    I heard alot of people talk of this before, but i honestly thought the junction system was a work of genious. Totally customisable, that was where it was so much fun, and i think it really made ff8.

    Exactly... you can spend so much time drawing magic collecting items and cards to refine into spells and customising your characters. The flaw isn't the junction system... it's simply how easily obtainable all the powerful spells are which can max all your stats instantly.
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  8. #23
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    The junction system itself is not flawed. Your magic junctions to a stat and gives you more power, and you give up some of that power if you want to use your magic, which is refillable. You can customize it to your liking, and there are many ways to do so. I thought it was a great system. What is flawed is the junction system combined with the monster-level-up-as-you-do carding-doesn't-level-you-up system. With this combination, and your ability to refine magic, you can have a full stock of about 2/3 of the magic in the game for each character, including Holy, before you leave for Timber, and be able to junction to every stat on the first screen for all three characters.....and still be at level 7.

  9. #24
    Recognized Member Jessweeee♪'s Avatar
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    I had no problem using the magic i junctioned. it was easy enough to get more.
    but i did find it annoying when magic junctioned to my hp or strength got blown away fighting ulty. my HP would suddenly drop to 4,000 and my hits weren't doing much.

    I found elemental magic used for attacking useless. They don't do much with a low magic stat, even when it's an enemy's weakness.

  10. #25
    I AM NOT A PRETTY BOY! Shin Gouken's Avatar
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    Quote Originally Posted by Jesse1
    I had no problem using the magic i junctioned. it was easy enough to get more.
    but i did find it annoying when magic junctioned to my hp or strength got blown away fighting ulty. my HP would suddenly drop to 4,000 and my hits weren't doing much.

    I found elemental magic used for attacking useless. They don't do much with a low magic stat, even when it's an enemy's weakness.

    Even a high magic stat with triple and targeting an enemies weakness was pretty pathetic in terms of damage
    Quote Originally Posted by Wolf Kanno View Post
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  11. #26
    Card Queen Qurange's Avatar
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    I didn't have the same problem, and especially if magic is used strategically, it's very, very useful.

    What's better for a Tonberry? A bunch of physical attacks, or Triple-demi a few times? And so on.
    -Q

  12. #27
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    Quote Originally Posted by Qurange
    I didn't have the same problem, and especially if magic is used strategically, it's very, very useful.

    What's better for a Tonberry? A bunch of physical attacks, or Triple-demi a few times? And so on.
    Level 10 + 100quakes junctioned to strength + critical health + renzokuken = one-hit-KO
    Quote Originally Posted by Wolf Kanno View Post
    Ivalice is not simply a place in a game. It is a real world, it lives and breathes

  13. #28
    Card Queen Qurange's Avatar
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    I always thought it was really cheap to abuse the system and overuse limit breaks, though. Then, that'd be the problem with the Junction system, fun as it is; it's really, /really/ easy to, instead of using strategy, use cheap, brute force.
    -Q

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