gil toss.

Thread: gil toss.

Tags: None
  1. boys from the dwarf's Avatar

    boys from the dwarf said:

    Default gil toss.

    can someone tell me the damage formula for gil toss in the anthologies version?
     
  2. Lilliputian Hitcher's Avatar

    Lilliputian Hitcher said:

    Default

    Damage = (10 + Level - Defense) * 150 to each enemy
    Gil Cost = Level * 50 per enemy per throw
    No Back Row Modifications
    Hit% = 100%

    That was taken straight from GameFAQ.com. In general, any damage algorithm (or answers to more complex questions) within an FF game can be found there.
     
  3. boys from the dwarf's Avatar

    boys from the dwarf said:

    Default

    level-defense of the character or enemy?
     
  4. Lilliputian Hitcher's Avatar

    Lilliputian Hitcher said:

    Default

    Level of character, defense of enemy. Nothing else would make sense.
     
  5. boys from the dwarf's Avatar

    boys from the dwarf said:

    Default

    o.k. thanks. im not too sure if i fully understand that. does the attacks power go up as you get more gil or is it 100% determined by your level and the enemies defence?
     
  6. Lilliputian Hitcher's Avatar

    Lilliputian Hitcher said:

    Default

    All depends on your level and the enemies defense. The other formula I posted is just the amount it costs you to use it.

    Of course if you are out of gill it won't work.
     
  7. boys from the dwarf's Avatar

    boys from the dwarf said:

    Default

    o.k. thanks. this information will be very useful.