Quote Originally Posted by *PaladinCecil* View Post
She crossed monster-infested lands alone, her bow and arrows her only attack. The fact that she made it to Kaipo is in itself a clear sign that she's more than just a damsel in distress. And unlike Rydia, she didn't have black magic to fall back on. Not only does this show Rosa's a strong woman, but it shows her deep love for Cecil. She risked her life traveling across land, desert and possibly mountain and must have faced hordes of monsters just to reach the man she loves.
Everyone knows that monsters only attack the controlled party (randomly or at set points in time) and important characters at key times. Thus, Rosa would not have been attacked; there was no need for it to happen.

FFIV might be the first one to actually have some real character development to it, but apart from Rydia growing up and Cecil changing to a Paladin nothing is really major, and both of those things happen quite suddenly. I see FFIV's characters as just their classes, because that's what they are really, more than being actual characters. The game decides for you which characters you use and when. It's different from other games up to this point in using five characters at once (at endgame) instead of four, but you still end up with Unne's favorite balanced party from FF1 (Knight [a Paladin, but Knights from FF1 used White Magic so could probably be called Paladins], Ninja, White Wizard, Black Wizard), plus a Dragoon.

Don't read the second paragraph of this post, just read the first one and pretend I wasn't ranting.