There was alot of status effects I like in the game! :)
Zombie
Sleep
Poison
Petrify
Slow
Haste
Protect
Shell
Reflect
Armor/Power/Magic/Mental Break
Null
Confusion
Berserk
Darkness
Silence
Delayed
Provoked
Threatened
Regen
There was alot of status effects I like in the game! :)
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RenoB00B00<3
The breaks. Because it's like fighting someone and taking away their weapon.
"How you going to fight me without your (insert weapon) now punk??"
confusion, regen and berserk!
And who cares about the however many MP cost? with one MP cost everything's a doddle!