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Thread: who agrees with me this is the worst final fantasy

  1. #31
    Lich3636's Avatar
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    lol mystic quest

    throwing bombs at enemies felt like i was playing a turn based zelda
    Thomas A. Edison wrote:

    There will one day spring from the brain of science a machine or force so fearful in its potentialities, so absolutely terrifying, that even man, the fighter, who will dare torture and death in order to inflict torture and death, will be appalled, and so abandon war forever.

  2. #32
    The giver of *hugs* boys from the dwarf's Avatar
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    characters can die in FFTA. you can kill montblanc and ritz at the jagds if they are unconscious and you leave them like that. i think if marche dies its game over though. but the dying doesnt do anything but stop the character from being used and has no impact on the story i think. but who wants the characters dead anyway
    http://www.youtube.com/watch?v=vr3x_RRJdd4
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  3. #33

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    but wit5h njo clock u have no reson to revive someone u just let em sit there or if u wanna keep usong em u can revive just to die again no give me 3 good reasons y u like the game or y u it my rewsons for hating it is


    1.game was too childish
    2judges and whats with these law cards u cant use law cards when u get pulled over by the police
    3.and the class and learning abilty was stupid and only some race can be this job and u have to find a item to learn a littly ability like charge 2 stupid!!!!!!!

    give me ur reasons i wanna hear them.

  4. #34
    Will be banned again Roto13's Avatar
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    1. It's fun
    2. It's still fun
    3. It's a lot of fun

  5. #35

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    Quote Originally Posted by finalfantasyguy4ever
    but wit5h njo clock u have no reson to revive someone u just let em sit there or if u wanna keep usong em u can revive just to die again no give me 3 good reasons y u like the game or y u it my rewsons for hating it is


    1.game was too childish
    2judges and whats with these law cards u cant use law cards when u get pulled over by the police
    3.and the class and learning abilty was stupid and only some race can be this job and u have to find a item to learn a littly ability like charge 2 stupid!!!!!!!

    give me ur reasons i wanna hear them.
    The obvious reason to revive the character would be so you're not down a character during a battle, which is a disadvantage. Obviously, to keep up a full force, you'd want to revive that character anyway.

    As for your points:

    1. The idea of it being too childish is really merely a conception and a point of view. If that's your point of view, that's fine; however, you have to understand that doesn't apply to everybody.

    2. If you were angered by the lack of reality via which the game operates, you're playing the wrong game series, especially if we're talking FFT series.

    3. I found the idea of only some races being able to assume certain jobs made the game a bit deeper, actually, as possible commentary on those races and their actions and history. And, personally, I liked the ability learning system better this time around; it was more balanced and reminded me of FF IX, which I had deeply loved and wished more of the games had used that system.

    As for my own reasons:

    1. Entertainment Value- It was indeed a fun and enjoyable game for the most part, only really suffering with the irritation that naturally comes with strategy RPGs.

    2. The Story: It was whimsical, for the most part, which was certainly different from most of the other FF games, and, if you think about it, was used to slightly dub down the deeper bits of the game (the idea of it being the manifestation of a little boys' desires that absorbs and molds the desires of others into also fitting in within his, ect.).

    3. The Job System: God help me, but I love the job system. Of all the things in FF, I'd like to see more of it.

  6. #36
    Grimoire of the Sages ShunNakamura's Avatar
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    Games have thier pros and cons. For the most part I feel that both FFT games have similar numbers of them.

    Cons in FFTA(and those cons counter cons)
    -Your characters don't die after a while like in FFT(I view the KO status as being critically wounded, and the pheonix down being the ultimate cure all for wounds)
    --Counter, the way the characters don't die and are just pulled to the sidelines makes sense with the story. My reasoning is the judges likely have enough 'power' to keep the critically wounded alive until the end of battle, which at that time the participants are seen to.

    -Laws. I just don't like them for various reasons(I could state them if needed).
    --Counter, Good idea and it fits the story line. I just don't care for the way it was implemented. Of course I am still really earlier in the game so maybe my tune may change then.

    -Story Flow. It seems a bit aimless at first(though I hear it gets better).
    --Counter, it fits the story line, I just don't care for such aimlessness. Feels like you are just wasting time at first. But as I said it makes sense with how the story built it up.

    -Mission oriented. Never did like missions much... Not in Tactics... and not now.
    --Counter, Once again it fits with the story, but that doesn't mean I have to like it.

    -You place the 'symbols' and build the world.
    --Counter, Gah..... fits the storyline again(from what I have read), but still doesn't mean I have to like it.

    As for the pro's... many of them are in the Counter con's such as it fitting the story well. However there are others:

    Pros
    -Race specific jobs.
    --Counter, I don't think it was fleshed out as well as it could have been. More classes(at least each race having as much as the other, even if not as diverse).

    Well that is for now.. Still playing so I will add more as I go.


    STILL Updating the anime list. . . I didn't think I was that much of an anime freak! I don't even want to consider updating the manga list!

  7. #37

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    about jobs y cant a human jugle y cant a a human be a monk they could of sorted out the jobs for each race instead of saying a human cant juggle. but yes the game had many down falls and i hate the laws cause i learn a new ability and i go into batle to use it and pop a law thats says i cant so i have to go throught all these dum laws cards to find out i discarded thecard i need when they gave me 3 more dum cards before. and y in a game u have monsters that can only be fed and summened with morphers i wanted a monster thaat i could ride like a chocobo not one i can feed and pet stupid

  8. #38
    troublesome tailz's Avatar
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    pls just quit whining the game has its postive points and its negative you just dont want to see it.


    what would you want to do with riding a chocobo i think your forgeting that this is a gba game and although a gba can do more then people think it can do. (riviera anyone) it does has its limits
    Too big. <-- yeah i heard that one before

  9. #39
    Retired Dragoon Crossblades's Avatar
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    The game is very fun. I actually like this game more than FFT

    Vaan - "Hey, you!"
    Penelo - "Yeah, you! The one reading this sig at this very moment!"
    Vaan - "Interested in playing FFXII International Zodiac Job system?"
    Ashe - "But you have no knowledge of the Japanese language?"
    Fran - "....We could help...."
    Balthier - "That's right, Fran! Just click on Crossblades' thread on the very bottom of this signature and it will show you all license grid translations, magicks and tecks locations, and other changes that were made!"
    Basch - "Don't forget though. Swap Magic is needed to play this game if you don't own a japanese PS2."
    Vaan - "Also remember that if you played the original, you'll have an easier time playing the international version. We hope you enjoy the International Zodiac Job System experience. See ya then!"

    http://forums.eyesonff.com/final-fan...ther-info.html

  10. #40

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    but wouldnt it be cool if u could fight with more monsters then fft i mean the game had more monsters but i wanted to fight with them not feed them do u get my point

  11. #41
    Retired Dragoon Crossblades's Avatar
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    Who says you have to feed them? Feeding monsters is optional. And in order to feed them you have to capture monsters. You can only capture the monsters by using a Hunter class. If you want to control them, use a beastmaster
    Last edited by Crossblades; 07-24-2006 at 07:14 PM.

    Vaan - "Hey, you!"
    Penelo - "Yeah, you! The one reading this sig at this very moment!"
    Vaan - "Interested in playing FFXII International Zodiac Job system?"
    Ashe - "But you have no knowledge of the Japanese language?"
    Fran - "....We could help...."
    Balthier - "That's right, Fran! Just click on Crossblades' thread on the very bottom of this signature and it will show you all license grid translations, magicks and tecks locations, and other changes that were made!"
    Basch - "Don't forget though. Swap Magic is needed to play this game if you don't own a japanese PS2."
    Vaan - "Also remember that if you played the original, you'll have an easier time playing the international version. We hope you enjoy the International Zodiac Job System experience. See ya then!"

    http://forums.eyesonff.com/final-fan...ther-info.html

  12. #42
    troublesome tailz's Avatar
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    capturing is done by a hunter


    oh and you can fight with almost every beast in the game thats where the beastmaster comes in
    Too big. <-- yeah i heard that one before

  13. #43
    Will be banned again Roto13's Avatar
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    Or a Morpher.

  14. #44
    troublesome tailz's Avatar
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    also possible but he wants to fight with the monsters not a char who uses theyre attacks
    Too big. <-- yeah i heard that one before

  15. #45

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    yea i liked the more monsters in the game i wanted to use em not have someone else use a item i wanted to take em into battle with me not a mojnsters soul thats an item does anyone agree

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