I mostly like the beginnings of FF games. FFI's is alright, quite a typical "Save the Princess!" beginning, but it gets great when you cross the bridge and hear the Prologue for the first time. FFII's opening cutscene (defeated in battle, warriors revived, joining the Rebel Army) is okay, but other than that, there's not much going on except when (SPOILER)Scott dies. FFIII's beginning is great with the Wind Cave, the Onion Kids' comments, the boss and the events after that.

I think FFIV's opening is excellent. It's quite long, but there's a lot of thoughtful stuff going on, and it's a great moment when Cecil and Kain leave for the Village of Mist together. FFV's is very beautiful, and the song "A Presentiment" works perfectly with the events, and pretty much everything from the beginning to the Wind Shrine is a lot of fun. FFVI's good too and has plenty of fun parts until Tina and Locke leave Narshe.

I liked FFVII's first hour a lot since it was an action-filled beginning, a raid on a Mako Reactor. FFVIII's was actually quite dry with the exception of the stunning opening FMV. Other than that, the good parts don't really start until the invasion of Dollet. FFIX's beginning was one of my favorites. A lot of well done FMVs, beautiful music, a lot of minigames and some humor too. Just be careful not to spend the first 3-5+ hours playing card games and doing the Zidane vs. Blank duel. FFX's opening is decent. The Zanarkand piano part is beautiful, Tidus and Auron fighting Sin is alright, but after that, the game remains quite dry for a few hours, until you set the sails for Kilika. FFX-2's intro isn't too bad, though it takes a while to get used to the game's style and the fast battles.