View Poll Results: What style of control is most suited for FPS's

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  • Dual Analog Stick Style

    6 21.43%
  • Mouse Style

    1 3.57%
  • Touch Screen? Should that even be included?

    2 7.14%
  • Keyboard Keys.

    0 0%
  • That other option that you forgot, you fool!

    3 10.71%
  • Mouse/Keyboard combo

    16 57.14%
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Thread: What type of controller is best for FPS's?

  1. #16
    THE JACKEL ljkkjlcm9's Avatar
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    currently mouse and keyboard... soon enough... the Wii

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  2. #17
    KentaRawr!'s Avatar
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    Default I am unable to think.

    Quote Originally Posted by Samuraid
    The poll was missing the mouse/keyboard combo, which is by far the best FPS control surface around.
    Well that's really what I meant by "Mouse Type". o.o Since I'm not really into FPS's, I didn't quite know the name. n_n; But I do thank you for adding Mouse and Keyboard combo, since "Mouse Type" isn't a very well suited name to a Mouse and Keyboard combo.

  3. #18

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    i prefered mouse style when i had a laser mouse equipped(now i have a ball mouse.) now i like dual analog. and nintendo 64. the 64 rocked
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  4. #19
    Banned Sylvie's Avatar
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    Mouse and Keyboard, FTW.

  5. #20
    tech spirit
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    Mouse and keyboard for the smurfing win. Mouse alone is awful, so is keyboard alone. I tried playing with my touchpad once. I died.
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  6. #21
    ..a Russian mountain cat. Yamaneko's Avatar
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    Mouse and keyboard hands down. There's really no competition and I have a feeling the Wiimote won't offer anything close to the percision of the mouse and keyboard in FPS.

  7. #22
    Hypnotising you crono_logical's Avatar
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    Mouse and Keyboard
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  8. #23
    Skyblade's Avatar
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    Metroid Prime/Prime II's scheme. Analog movement, toggle for free aim, and lock on ability. The only FPS controls that I've ever liked.
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  9. #24
    Holy Dragoon Kain <3 Recognized Member KoShiatar's Avatar
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    I've played Metroid Prime Hunters on the DS, but the stylus controls seem rather clumsy to me when it's time to jump or move fast. I'll go with mouse and keyboard.

  10. #25
    Slothstronaut Recognized Member Slothy's Avatar
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    Mouse & keyboard. Everything else is just slow and clumsy, and I don't see the Wii changing that much. A mouse translates my movement into corresponding movement of my aim on screen. The Wii does this as well, though I can imagine turning quickly will be problematic. Heck, the team behind Red Steel already said you can't turn as fast as with a mouse, but I won't deny the Wii will be a big improvement over analog sticks. The speed and accuracy of a mouse is unparalleled though which is a large part of why I've all but given up on console FPS games. They tend to be slow and plodding to make up for the inferior control scheme.

    I will say though, that the Dual Shock is by far the best console controller for an FPS in my opinion. The four shoulder buttons mean you don't have to take your thumbs off the analog sticks very often. A big problem I have when I do play Halo is that I essentially have to stop aiming for a fraction of a second to use the melee attack, and that fraction of a second has made the difference between a rifle butt to the side of my friends head, or a shotgun shell in my face.

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