View Poll Results: Was Windwaker a step in the right direction for Zelda?

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32. You may not vote on this poll
  • Yeah. It was the graphic style that turned me on. WAAAAY on. ;]

    3 9.38%
  • Yesh! It was the level/dungeon design that rocked. <_>

    7 21.88%
  • Yup! It was the sailing that was good. n_n

    1 3.13%
  • Yes! It was a totally different reason or a combination of your awesome reasons! ^-^ (Specify)

    5 15.63%
  • Nah. It was the graphic style that turned me off. ;[

    5 15.63%
  • Nosh. It was the level/dungeon design that bombed. >_<

    0 0%
  • Nope. It was the sailing that was bad. u_u

    3 9.38%
  • No. It was a totally different reason or a combination of your average reasons. v.v (Specify)

    4 12.50%
  • *Poll option reserved for Meat Puppet*

    4 12.50%
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Thread: Would you say that the Windwaker was a step in the right direction for Zelda?

  1. #31
    The flying homo! Recognized Member Giga Guess's Avatar
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    Just the kinstone fusion, but that's hardly a huge thing for Zelda...

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  2. #32
    Will be banned again Roto13's Avatar
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    Time travel, shrinking, and paralell universes are all pretty different from each other.

  3. #33
    Ten-Year Vet Recognized Member Kawaii Ryűkishi's Avatar
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    Only when you get down to the details. For the most part, they're remarkably similar.

  4. #34
    Posts Occur in Real Time edczxcvbnm's Avatar
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    The sailing was so bad that I traded the game in less than a week after I bought it. Just pissed me off too much. I would say it was a monumental step in the wrong direction.

  5. #35
    Markusdot Markus. D's Avatar
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    I found it nothing bad.

    it was easy if you changed the wind direction

  6. #36
    Posts Occur in Real Time edczxcvbnm's Avatar
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    Sailing wasn't hard...just boring as hell. It isn't like GTA where I run over people and create total chaos. You just sit there...kind of sailing along....BORING!

  7. #37
    The flying homo! Recognized Member Giga Guess's Avatar
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    And as I said...fighting in the boat is frustratingly limiting. It could've been *SO* much more, but instead it's just something one avoids like the plague.

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  8. #38
    KentaRawr!'s Avatar
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    I just jumped over enemies, personally. Sailing is much more fun when you go to some random platform, see the helpless bokoblin, steal the necklace he had in his pocket, then slap him hard with the boomerang. Then kill him.

  9. #39
    Will be banned again Roto13's Avatar
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    There's plenty to do while sailing. There are submarines, platforms, rafts, rupee-collecting mini games, treasure, and optional islands everywhere.

  10. #40
    Skyblade's Avatar
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    Quote Originally Posted by roto13-ness View Post
    There's plenty to do while sailing. There are submarines, platforms, rafts, rupee-collecting mini games, treasure, and optional islands everywhere.
    Except for the rupee-collecting, you have to stop sailing to do any of those. Which means that you'll just have to spend more time on that boat later.
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  11. #41

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    the whole island thing was a pain in the ass :P but everything else was excellent

  12. #42
    MageLuingil's Avatar
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    Quote Originally Posted by Skyblade View Post
    Quote Originally Posted by roto13-ness View Post
    There's plenty to do while sailing. There are submarines, platforms, rafts, rupee-collecting mini games, treasure, and optional islands everywhere.
    Except for the rupee-collecting, you have to stop sailing to do any of those. Which means that you'll just have to spend more time on that boat later.
    Well, you actually can get rupees while sailing, they start popping up if you sail in a straight line long enough (wich isn't very long at all). Not the largest amount of money ever, but hey, it's money

    no matter how important something might be (ie. a giant meteor is in the sky and threatening the planet) you can always just stop in at the Golden Saucer and gamble on some dodos running around a track.
    --SmileyBoss(GameFAQs)

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