Before I get into this something I forgot to mention. Since I was naming possible triangles off my head Ice was involved alot cause I know its strengths and weaknesses very well(I accepted to do a mono-ice team challenge on netbattle). Therefor, I am more aware of how it would fit in a triangle. Also I would like to see more *good* ice types(I say it that way cause many of them are more then usable even competatively.... but it takes some work).


Quote Originally Posted by Tavrobel
That's the point. There are so many moves now, that you could find a way to counter ANYTHING.
Well that is the point. You should be able to counter anything as long as you try. In Crystal I always used the grass starter to kill the fire starter. And I have made many a mono-grass team on NB capable of standing against fire types fairly well, though a whole team of fires would be a pain in the *bleep*. Though the one time it happened I managed to pull a 1-0 victory.

Quote Originally Posted by Tavrobel
The point of the Triangle can be easily accomplished. My concern is whether or not it can be as best as it should be.
Which I don't think is being done currently. The problem is most water types(even if not part ice) learn ice-beam. Which hurts nearly as much as a firetypes fire attack. Of course water holds the advantage thanks to stab, but most grass types moves are weaker then ice beam(even afterstab if memory serves).

Quote Originally Posted by Tavrobel
Yes, they are slow. What I was referring to was "how many people do you see using slow Psychics in this group of people?" Sorry for being unclear. I can see how that could be construed in the way you took it.
Ah I see now. Anyways I do. Gardy is by far my favorite psychic type. I wouldn't dream of trying to kill her with Machamp(same with slowbro and a few others..... too high of defense). Gardy is a beast with Psychic/Thunderbolt/Calm Mind/Willowisp[swapable for reflect so that guts doesn't get ya].

Another popular is Exeggcutor. This guy is another monster. Also fairly popular on NB(back when I regularly got on).

The slow duo(slowbro/slowking) are good, though I don't care for thier appearance. I see slowbro at least fairly common on NB(at least back when I regularly got on).

Wobbufet is an uber. So annoyingly strong that he is not allowed in standard competitive play on some NB servers.

Grumpig, Hypno, Solrock, and Lunatone I I see from time to time though there stat total is low enough that they have a hard time against the common mainstream like Salamence and all them.

Chimecho just has such awful stats that it is mostly unusable as a whole(I think healbealing in the lower groupings is all it realy does; though my memory may be far off here. Never used the guy myself).

Metagross is likely one of the most(if not most) common psychics to see out there. Though he is used as a physical sweaper. Nasty little guy he is. My brother thinks he is so strong as to be cheap and refuses to touch him even for mono-psychic teams.

Medicham. Even worse then Metagross when used right. Thanks to its trait its attack is even HIGHER than Slaking's! If this guy(choice banded) hits you it WILL leave a dent. Funny when Hi-Jump Kick misses. I just about OHKO'ed myself with it before (I believe if he misses Blissey it is an instant KO for Medicham ).

Anyways many of them are used(even competitively) to answer your question.

Quote Originally Posted by Tavrobel
So you admit that they are not yet prominent. Of course, we shall have to see whether or not this new game will change that. Not that I'll be around (I stopped after Silver).
No not overly prominent but that has been somthing needed fixed for ages. It is the reason bug types are so weak(a decent stabbed attack would go a long ways for some of those borderline bugs). It would be the same if grass was like that or ice.

Question... could bug be put in a triangle? A quick lookie for me suggests that it wouldn't. Stinks cause if a bug was a starter some decent attacks for them would likely turn up or become slightly more obtainable.

Quote Originally Posted by Tavrobel
In old school, Ice attack > Rock defense. Articuno using an Ice Beam 4x hits an Aerodactyl. Of course, Ice defense < Rock attack.
I'll admit I didn't use ice types before; However, my charts for G/S/C show that Ice wasn't weak to rock. And in R/B/Y my charts say the same. However, Arti's Ice beam is by far powerful enough to one hit just about anything that is 2x weak to it(particually before the special split[348 special attack.......only 20 points lower then Alakazam, plus stab!]).

Quote Originally Posted by Tavrobel
The problem is that there are an endless array of dual types in the newest generation. If Grass/Fire/Water worked so far, then it'll keep working. There's no need to rebalance to add in new types.
However it wouldn't be hard for duals to ruin the Grass/Fire/Water triangle. Some people fear it may already be done with the penguin if it evolves to Water/Ice. Water/Ice will likely beat the Grass type unless the grass type becomes grass/steel.

Many fear the turtle will become Grass/Ground. Which will give it much more of the chance to beat the fire type(stabbed EQ HURTS).

etc....

Quote Originally Posted by Tavrobel
How many Ice alone Pokemon can you think of? (I'll check later, I'm coming up blank, but the closest I can think of is Jynx, which is Psychic, which should habve no bearing against Rock or Ground).
I beleive there are two pure types(so a pure ice starter would be nice). They are Glaile(and his unevolved form snorunt) and Regice. I believe all the others are dual types. Many being dualed with water.
Quote Originally Posted by Tavrobel
Rock alone? (actually there might be quire a few, Sudowoodo is one prominent one).
Pure rock are-- Sudowoodo, Regirock, and Nosepass off the top of my head. Let me double check. So a pure rock starter would be nice.

Quote Originally Posted by Tavrobel
Ground alone (ok, this one is easy, Dugtrio, amongst many others).
6 different evolution chains have pure ground in them. 1 of them is only an unevolved form though(this I HAD too look up).

Quote Originally Posted by Tavrobel
This is fairly obvious, but I find it skeptical at best to be usable.
Why not? If it is cause of ice. Trust me even Piloswine can KO ice weak foes(though even better if they are earth weak). If it cause of earth... Well I wouldn't leave my Metagross in on Marowak unless I knew I would go first and would land a OHKO. However, Marowak is insanely slow so that should be easily. I also wouldn't like my Metagross to go against Donphan one on one. That could equal pain real fast. And Metagross is one of the(if not the) strongest steel type. So no questiong on ground beating steel. Particually if we get a good one(Groudon is beast and pure ground for example).

And Steel can take ice.

Quote Originally Posted by Tavrobel
Okay, I need to stop making my Charizard Earthquake everyone. Because it works so well...
Pretty much. A team without an EQ resist on NB is pretty much dead.

here is a link to Charizard's suggested movesets. Notice that 3/4 of them contain EQ, and that the only without it is the pure special sweaping set.



And as a final note. I realize not everyone plays competively or even wants to play that way. However, those of us that do know the current system inside and out. We know how to take advantage of each strength and weakness. Don't think mono-ice is good? Won nearly 80% of my matches with that team. Best win-loss ratio I had. But anyways. I love mono-ice now. I always thought ice was a crap type. But it isn't actually that bad. Just takes a bit of effort to get it to work. However the trio of ice/rock/steel I like becuase all three types could use new average(or better) pokes in it.