if so, what would you have in it, scheme of battles etc...
Mowgee = MMORPG by the way >->
if so, what would you have in it, scheme of battles etc...
Mowgee = MMORPG by the way >->
Yes, if I didn't have to pay. Otherwise, smurf them because of SC patch 1.14.
'Mowgee'?
Pronouncing 'MMORPG' (Mamorpaga) is how I would say it, but now that I've typed it out it looks like a Final Fantasy spell.
I call it a Morge (morgue)
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man.... imagine how many nubs would choose to be Protoss.
Can't say I'd blame them. There'd have to be some serious balance work done. Protoss are individually the strongest units out there. There are plenty of Zerg fanboys, but, since the Zerg's biggest strength is numbers, they'd have some trouble keeping up. Protoss shields alone would give them a major advantage if they hold to the WoW style of play. It'd be like a self-regenerating Power Word: Shield.
Actually, if the Zerg were playable, then does that mean that Hydralisks, Mutalisks, Ultralisks, Lurkers, etc, would be their classes? If so, we might get plenty of Zerg.
Unfortunately, I can't see the majority of the Terran units being implemented that way. Goliaths, Vultures, Siege Tanks would probably never be seen in an MMORPG, since they are vehicles, we'd just get Firebats, Medics, Marines, and Ghosts (which means 95% of the human players would be ghosts in the beginning).
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Yeah tbh Ghosts are the only "cool" infantry unit..but they can always change a few things, we might even see Vultures as mounts. I aint into the PvP thing, but i might be fine just playing it once in a while.
Im going to make up a class chart for how I would see it >_>
lol i take this piss out of warcraft saying World of Starcraft would own WoW i think it would anyway..
As long as they don't name it "World of..." and as long as they add something new and original to the MMO scene. Everything's getting way too generic.
"... and so I close, realizing that perhaps the ending has not yet been written."
well isnt starcraft more... Planet to Planet :]