Most everyone agrees that the far majority of rpg's uses unrealistically young characters to in their games that act far more maturely and pull off tasks that people in real life their age could only dream about pulling off.
But what do you think is the main reason for the use of these young main characters. Since Japan is the place where most of these games come from is it just common place in their culture to create stories in which young people have the ability to rise to the occasion.
Or is it just that the people who make these games know what age-range the majority of their fan base encompasses and because of that they just create their games in a manner in which the majority of their fans can relate to.
Or do you think it is some other reason.
It's all well and good to have young people in their games. But sometimes I feel that when they allow these young characters to do unrealistic things for their ages it makes it a bit more difficult to get interested in the story and the characters.