You'd be completely right, I believe. Give me a minute and I'll check and, if so, put up a screen or two for reference. I'm almost 100% certain you can, though it would be a little complicated and may use variables.
EDIT: Here you go...
Choose Variable Operation
Variables are basically number-keepers. You can add a number to a variable from here, and it will store that number. Variables are mainly used in conjunction with the Conditional Branch command, as you will see.
Here I have a series of questions with two answers. Depending on what answer is picked, a variable is increased by one.
After all five questions, use the Conditional Branch command and make two of them, identical except for the variable they're using. Make sure they are set to what you want it to use to determine what happens, be it >, <, >=, <=, etc.
Here is the finished product. After the part where it tells you what you are, you would change the class, sprite, skills, etc. to fit that decision.
This is just one example of many. You can have it so that, depending on what you answer, you will get different quests, different equipment, different skills, or gain access to different locations, to name a few more.





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