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Thread: Rank

  1. #1

    Default Rank

    The monsters rank means that:
    Higher the number, more difficult,
    or,
    Higher the number, Weaker

    Gotta know

  2. #2
    Old school, like an old fool. Flying Mullet's Avatar
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    Are you talking about the number of the monster in the bestiary in the GBA version? Those don't have any bearing on the monster's power. In general, the later the monster is in the list the tougher it is, but it isn't an absolute guarantee that the next monster on the list is tougher than the previous monster, and that the previous monster on the list is weaker than the next monster on the list.
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  3. #3
    Yuffie ate my avatar Sefie1999AD's Avatar
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    Are you talking about the Rank stat in GBA's Bestiary? I think it means that the higher the rank is, the tougher the enemy is. I think it also indicates how much your weapons or spells go up if you use them against that enemy. Basic monsters at the beginning of the game had a rank of 1 or so, and I think the Captains in Phin were on rank 5.
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  4. #4
    HEIDEGGER SI MY BISHI!!!1 DJZen's Avatar
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    It has to do with how much you can level up your stats, magic and weapon skills. That's why it only exists in the GBA version, because that function was only implemented in that game.

  5. #5
    Yuffie ate my avatar Sefie1999AD's Avatar
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    So does that mean the other versions don't have stat caps for weapon and spell development?
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  6. #6
    Who's scruffy lookin'? Captain Maxx Power's Avatar
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    Quote Originally Posted by Sephiroth1999AD View Post
    So does that mean the other versions don't have stat caps for weapon and spell development?
    In all versions, the maximum number of levels you can gain in a weapon/spell skill is one per battle, with sixteen overall.
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  7. #7
    Yuffie ate my avatar Sefie1999AD's Avatar
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    I didn't mean that kind of level cap. I meant a feature in DoS when you've leveled up your weapon to level 3-5 or so, it won't go up even an inch by fighting typical weak monsters, you'll need to fight the stronger monsters NW of Phin or Captains if you want to level up your weapon any further.
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    "One-Winged Angel" is far and away the best final boss song ever
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  8. #8
    Who's scruffy lookin'? Captain Maxx Power's Avatar
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    Quote Originally Posted by Sephiroth1999AD View Post
    I didn't mean that kind of level cap. I meant a feature in DoS when you've leveled up your weapon to level 3-5 or so, it won't go up even an inch by fighting typical weak monsters, you'll need to fight the stronger monsters NW of Phin or Captains if you want to level up your weapon any further.
    Ah, I get you. No, in other versions the formula was along the lines of Experience Gained = No. of Times Used - Skill level. So for example a level 6 skill would need to be used at least six times to gain any experience at all.
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  9. #9
    You'll never walk alone Paul's Avatar
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    yeah in the NES version it worked by number of times used, regardless of the enemy.

    in the GBA version it depends on the strength of the enemy, so yeah it is possible that if you have say level 15 ultima, and you are casting it on a rank 1 monster, it may take you an age to level up your spell. compared to the NES version levelling up quicker against the same monster.

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