
Originally Posted by
Vyk
They didn't get into Chocobo riding. I thought that was going to be quirky this time. Where like you had to rent them for a specific period of time. And some would be impatient and run off on you when you got off while others would hang around and wait for you. Or was that idea axed?
The review didn't really get me any more excited than I was already. As I had a feeling this would be an RPG experience a little different (thankfully) than the rest. It just reaffirms what I already suspected. I will probably be one of those people learning the best Gambits for putting your people totally on auto-pilot. As I abhore random encounters and the tedium of standard role playing fare.
Though summons being worthless in boss fights...? You hardly need them in regular encounters I'd imagine, so I wonder what exactly the point would be. That's almost as goofy as FF8 where it was basically the opposite. For the better portion of the game you had to use summons almost exclusively to do any real damage.
It is cool though you can basically form your own team based on who you like best instead of them having their own skills where they're kinda required from time to time.
Have they said where/when this game takes place in comparison to the Tactics games? They say its the same world. I'm assuming its after FFT? And when did FFTA take place in comparison to the two? :]
Also it says the Judges are back. I assume that means they were in one of the tactics games?