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I have one of these now
Personally, once I was able to forgive the dodgy controls and occassional bad camera angles, I definately found it to my liking. It's lacking in the terms of graphics, and the scenery is not exactly lush and detailed, but some levels do look like they were definately given some thought. However, I noticed many shortcuts in terms of graphics. For example, some rivers just... stop. Some characters look flat, the ground or walls look bland and uneventful.
Some of you may be exclaiming that I have somehow turned a blind eye to the cinemas. The cinemas are fantastic, truly captivating and amazing are words that try to describe how awesome these are, but fail doing so. My qualms with the graphics come from the occassional thoughtless character rendering, the scenery becomes a bland mash of colour and texture, etc. Don't get me wrong, most of the game looks stunning, but it felt that from time to time, they just... didn't care.
And further more, the levels sometimes feel redundant and repititive.
Also, the game can be surmised with this:
Find a Cardkey - Shoot some guys and recieve the Cardkey - Open door - Repeat until you find the boss of so and so level.
And I cannot count how many bosses in this game use incredibly slow moving missiles as their main attack... Over and over again, slow moving missiles to dodge - it gets boring after a while...
The game is also terribly short - it took me around six or so hours the first time... It's packed with extras, but still, I would have rathered to have more missions in the actual game that to have a bounty of extras.
It is with some definate flaws, and sometimes is left me simply wishing to bash the controller into the game, but once you are "acquainted" with these flaws, you are able to work around them. The back-story behind the characters is interesting, no doubt, and allowed me to play the game to the end without any thoughts of the whole process being an ordeal. The twists are somewhat predictable, and it sometimes feels like a regurgitated story, but it has enough aspects to it that will allow most to relate and enjoy. Additionally, once you have the hang of it and are capable of halting the games odd flaws, it's incredibly fun. Within each level there are sub-missions and allow for interesting methods of accruing money and experience and items and the like.
So really, be prepared to be annoyed from time to time due to its blatant flaws, but once you are able to prevent or just "let them go" it's really a fun game, an has enough aspects of an RPG to allow some definate replayabilty. Further more, being able to customize your weapons was an amazing aspect, and I liked it immensly.
It's generally pretty faced paced albeit a few missions and scenes, and the battles are fun and exciting.
As for that of rating, I would give it a low 7 - barely, due to the beforementioned flaws that seem to pervade the gameplay from time to time.
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