How many are in FFXII?
How many are timelimit with chasing-collecting or movement challenges? And how time specific are they? What about those that require specific button mashing/sequencies??
 An question of minigames...
 An question of minigames...
					
				How many are in FFXII?
How many are timelimit with chasing-collecting or movement challenges? And how time specific are they? What about those that require specific button mashing/sequencies??
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				As far as I know, there are no minigames like that in Final Fantasy XII at all. I think this mob-hunting thing is the closest you get to a mini-game.
 
			
			 
					
						 
					
						 
					
						 
					
						 
					
						 
					
						 
					
						 
					
						 
					
						 
					
						 
					
				
			
			
			
				 
			
			 
			
				 
 
					
				I have also heard no reports of minigames at any point in FFXII.
 
 
					
				I heard that there was a fishing mini-game...But that's it besides mob-hunt.
 
 
					
				Video of the fishing minigame
http://www.youtube.com/watch?v=JMe78f9Ba1E
 
 
					
				Ooohhh...Looks kind of tough...
 
 
					
				I didn't watch all of it, but that looks exactly like the minigame in X-2 where you calibrate the thunder plains towers.
 
 
					
				I never did the calibrate the towers mission in X-2...
Anyway,I think they used less minigames to keep with the serious tone of the game.
 
 
					
				Oh wow, there is a fishing mini-game. I had no idea that even existedWell, that's something I guess

 
 
					
				I hope there are more.
'Cause frankly,just killing monsters all of the time,might get boring after a while.
 
 
					
				I've just got myself the Ultimania guide (the scenario one - still waiting on the Ultimania Battle) and the section on sub events is huge. I've got the feeling I've missed a lot when I first played it, but the whole world is so big that you easily miss out on things
 
 
					
				So,all of the extra events make up for the sheer lack of minigames?