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Thread: The Junction System Is Annoying Me!!

  1. #1

    The Junction System Is Annoying Me!!

    I have a really big problem with my charictars

    My team consists of:

    Squall- 9982 Hp- Grrr i Need 9999 Hes Lv 52
    Selphie- 3342 Hp- GGGGGGrrrrr Want 9999 Shes Lv 40
    Quistis- 6789 Hp- GGGGGGGGGGGGGGGRRRR Want 9999 Shes level 46

    Any help?????????? To Get Up To Level 100 And To Get 9999 Hp 255 Str
    I Do What I Want You Have Problem.Quina:mog:




    Which Final Fantasy One Enemy am I?

    You Are CHAOS; You are the supreme evil reigning in the land. You are large, in charge, and made all-powerful through a very confusing time-loop thing. Hidden in the past, you destroy the future from within, and a single battle with you could determine the fate of the planet...
    Which Final Fantasy One Enemy are You?

  2. #2
    What You Say? Recognized Member BG-57's Avatar
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    Everything hinges on where you are in the game.

    1) The following GF's know HP-J, allowing you to junction HP to spells:
    Quezecoatl
    Ifrit
    Brothers
    Diablos
    Carbuncle


    2) The following GF's know HP+80% that raises your character's HP by 80% when equipped:
    Brothers
    Diablos

    To get a third GF with HP+80%, you need to teach it with a Gaea's Ring.

    3) The following GF's know STR-J:
    Shiva
    Ifrit
    Pandemonia
    Cerberus

    4) Use Hyper Wrists to teach your GFs Str+60%.

    5) Ultima is the best way to go when junctioning HP to spells. You get a whopping 6000 boost with 100 Ultimas. If you don't have Ultima yet 100 Full-Lives will give you a 4800 boost. Also Meteor, Flare, and Aura give good boosts. Failing that use Tornado, Triple, Pain, or Curega.

  3. #3
    Who's scruffy lookin'? Captain Maxx Power's Avatar
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    You know, time after time I see people getting frustrated over the Junction system, unable to understand it. Yet the very premise of it revolves around three simple rules;

    1. The more of a number of spells you have, the more a stat will go up
    2. The "higher level" a spell, the more a stat will go up
    3. Certain spells will increase certain stats more than others

    This inevitably leads to two conclusions. First, that spells should be constantly refined/drawn as needed throughout the game, and should ideally be at 100. Secondly, it's worth experimenting to see what effect different spells have on different stats.

    When it all comes down to it, there's not much difference between the stats of the characters. It's best to use as many +stat boost abilities upon levelling up to gain the best possible levels. Since you can't have all five equipped (that's HP, Strength, Magic, Vitality, and Spirit), you have to choose. I personally have the core stats; Strength, Magic, Vitality and Spirit. HP, at level 100, can be easily junctioned to 9999. At level 100, provided you've had a fair amount of +Strength level-ups, you'll easily be able to reach 255, even with the very basic spells, such as the elemental -aga's or even lower in some cases.
    There is no signature here. Move along.

  4. #4
    Xurts's Avatar
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    Junction 100 Full-Lifes to your HP. Ultima increases it more, but it should be used on other, more important stats. Also equip HP Bonus, this will increase your HP by 30 each time you gain a level.

  5. #5
    'Gabby Hayes' big Bart's Friend Milhouse's Avatar
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    You can complete the game and beat most of the bosses without HP 9999,and Str 255
    ...Geddit?

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