Quote Originally Posted by Ender View Post
Yeah, Pandemonium was awesome. But then, I knew I was coming up to the end and was expecting to wade through waves of monsters in addition to fighting some uber baddies (dragons and demons/devils are just more fun to fight than 8 random undead monsters or pudding globs, over and over). I also thought the floor layouts were better than the rest of the game. They weren't always generic "spiral" mazes that were obviously made to force you to walk the longest distance possible, and the payoffs in treasure made exploring to open the chests worth it despite the battles. And of course the final few floors when things got trippy-looking were great.
Agreed, Pandemonium was a cool dungeon. A lot of interesting monsters, great and dramatic background music, nice dungeon graphics, a neat branch where you can get a lot of great equipment (usually guarded by major bosses) and the things getting quite epic by the time you reach the end. First some special-looking floors, then space... and the final battle.