
Originally Posted by
Ender
Yeah, Pandemonium was awesome. But then, I knew I was coming up to the end and was expecting to wade through waves of monsters in addition to fighting some uber baddies (dragons and demons/devils are just more fun to fight than 8 random undead monsters or pudding globs, over and over). I also thought the floor layouts were better than the rest of the game. They weren't always generic "spiral" mazes that were obviously made to force you to walk the longest distance possible, and the payoffs in treasure made exploring to open the chests worth it despite the battles. And of course the final few floors when things got trippy-looking were great.