I'd like to see it. I'd also like things like sidequests to change the outcome somewhat. I hope to someday have a game in which every choice I make has an outcome. I don't help the random guy in the first level, then I may miss out on something cool later. If I'm an ass to my team, they may leave, never to return. If I loot too many houses, I may go to jail. Maybe they could have 10 different solutions to a puzzle instead of one. The more choice the better.