The conformer is awesome, cause you'll easily be doing 9999 damage against the enemies that count when your level is 70+. Not to mention, damage isn't divided by 4 when morphing.
Ultima Weapon / HP Shout
Missing Score
Premium Heart
Princess Guard
Limited Moon / Venus Gospel
Conformer
Death Penalty
The conformer is awesome, cause you'll easily be doing 9999 damage against the enemies that count when your level is 70+. Not to mention, damage isn't divided by 4 when morphing.
everything is wrapped in gray
i'm focusing on your image
can you hear me in the void?
i love the death penalty's mechanics, it's unique and pretty good if you have Vincent from an early stage and always save him to finish off any fiend that gets in your way. That's what i did, anways, and he's uber poweful ^^
~BUT NOTHING CLOSE TO THAT VINCENT! that's just crazy!
Last edited by Laugh at face of Danger; 09-16-2006 at 02:25 PM.
Killing 65,535 enemies takes a really long time. The damage Death Penalty did on my game was pathetic, maybe a few thousand hit points. That's because I hardly ever used Vincent, except when I got him all his Limit Breaks.
People dislike FFIX because they're horrible idiots. - Kawaii Ryűkishi
"One-Winged Angel" is far and away the best final boss song ever
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Let's kick Emerald Weapon's arse with Vincent's Death Penalty in one shot!![]()
http://www.youtube.com/watch?v=4cXfeCC6_ac
I gotta say the Ultima Weapon thing is good for me, simply because I try not to let my character's HP drop below max when I can help it. Put a 4x-Cut on Cloud, with ultima Weapon, 9999hp, he does 9999 damage per hit, four times. That'll get rid of Jenova Synthesis in no time at all. It might be interesting to go through the game without getting the ultimate weapons... Or leastwise without using them. I mean yeah, people have done better, and its not exactly a challenge, but it'd just be so that you don't get to the point where all you do is Knights of the Round and 9999 damage all the time. It kinda removes the point of it being a game. At that point, its all about how fast you can beat a boss, rather than If you can beat the boss.
The project that was awesome, has fallen apart... oh well.
1.) Yuffie-witten's Conformer. It plain rules. You won't stat max without it.
2.) Cloud's Ultima Weapon and Kitten Sith's HP Shout (![]()
) Doing 9,999 damage every attack is simple with this.
3.) Cid's Venus Gospel and Nanaki's Limited Moon. Since MP is never a priority like HP, these go under the 'higher HP = more damage' weapons.
4.) Tifa's Premium Heart. Ugh. I guess if you use Deathblow alot it would help, but they must not've been thinking the day in development when they made this weapon.
5.) Vincent's Death Penalty. All the other useful weapons are powerful almost as soon as you get them. This is not. I don't have the time to kill 9,999 enemies, let alone 65,000. I don't care if it can kill Emmy or Ruby in one hit or whatever.
6.) The only reason Death Penalty isn't on this list is well...Aerith's Princess Guard. It's uselessness is self-explanatory. Although it would be perfect for Ruby weapon (as evidenced by the Ruby weapon video), but you'd have to code her into the party.
I said 'usual', referring to normal weapons. The ultimate weapons have different damage forumulas that causes Morph to deal more than the usual 1/8 damage.
Where do you get your battle mechanics data from anyway?
everything is wrapped in gray
i'm focusing on your image
can you hear me in the void?
http://db.gamefaqs.com/console/psx/file/final_fantasy_vii_battle_mech.txt
http://db.gamefaqs.com/console/psx/file/final_fantasy_vii_enemy_mech.txt
http://db.gamefaqs.com/console/psx/file/final_fantasy_vii_party_mech.txt