OK, I'm doing something experimental with my character. If he isn't any good, I'll make something else to not drag us down.

Anyway, it's a Barbarian. I'm going dual-throw with him. We already have several frontliners, so he's going to stay at a distance and throw, but still have the power to go close-range combat. Current skill distribution is looking like this:

Prereqs:
Howl, 1 point
Improved Stamina, 1 point

Total: 2 points

Extra to the build:
Iron Skin, 1 point
Natural Resistances, 1 point
Improved Speed, 1 point
Shout, 1 point
Battle Orders, 1 point
Battle Command, 1 point

Total: 6 points

Meat of the Build:
Throwing Mastery, 20 points ( High Priority)
Double Swing, 20 points (Priority)
Double Throw, 20 points (High Priority)
Bash, 20 points (Low Priority)
Axe Mastery, 20 points (Low Priority)

Total: 100 points

That gives me a total of 108 out of 110 points spent. If I ever get that high, I'll probably boost up one of my other warcries or my passives.

The basic plan is I'll have double swing as my main and double throw as my secondary. I'll get a good pair of axes and a good pair of throwing weapons, if they get too close I'll switch to the axes and start swinging until I'm away again. It should have decent melee strength and a good ranged attack ability. When I switch to weapon set II, I'll have my skills change to bash as secondary so I can use that to knock enemies away if necessary.

I'm only level 5, but I'll get myself up as soon as I can.