Here's the lovelies of synergies:
POSION:
OR BONE:
Posion requires 60 points, with all of your points going where you want them, and allowing you surplus points to put in curses and a pet.
Teeth makes you stretch a little, and uses up 100 of your points, giving you only 15 or 18 more points to spend.
However, enemies become immune to Posion later on, though not all, but some do. Bone magic is specifically categorized as Magic damage, no attributes other than that, so that's a benefit.
Poisonmancers seem to be more up-close, medium ranged Necros, whereas Bone are much more long-range. Poison uses less mana generally, bone uses a [img]/xxx.gif[/img][img]/xxx.gif[/img][img]/xxx.gif[/img][img]/xxx.gif[/img]-ton.
I say go with being a Poisonmancer with a nice fiery pet, corpse explosion, and a few curses up your sleave.









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