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Thread: Castlevania: Lament of Innocence (good times!)

  1. #16

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    Quote Originally Posted by Rinion View Post
    After playing Symphony of the Night, I had such great expectations. Sadly, this game did not live up to them. Badass soundtrack and mediocre graphics at best.

    However, I found Curse of Darkness to be even worse. It was just the same thing, with little change at all. My two pieces of gold.
    Mediocre graphics? What's mediocre about them?

    The details of the environment are as good, if not better, than most games out there. All of the characters and moving parts are well-animated: smooth and fluid.
    Edges are crisp, colors are vivid (where appropriate), I just don't get you on this one.


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  2. #17
    Ten-Year Vet Recognized Member Kawaii Ryűkishi's Avatar
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    The characters look like plastic dolls with facial features indicative of Down Syndrome. Not a pretty sight at all.

  3. #18

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    Quote Originally Posted by Kawaii Ryűkishi
    The characters look like plastic dolls with facial features indicative of Down Syndrome. Not a pretty sight at all.
    You're insane. Better character graphics do exist, but these were still pretty good.

  4. #19
    Ten-Year Vet Recognized Member Kawaii Ryűkishi's Avatar
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    This is not good.

  5. #20

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    Quote Originally Posted by Kawaii Ryűkishi View Post


    This is not good.
    Actually, it is good. Not great, but good. You can't base a game's overall look on one screen.

    Plus, the "movies" comprise a very small amount of screen time. The in-game graphics are damn-near outstanding.


    Brian: "If I remember correctly, this is the Physics Department."
    Chris: "That would explain all the gravity."

  6. #21
    Ten-Year Vet Recognized Member Kawaii Ryűkishi's Avatar
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    Quote Originally Posted by farplaner View Post
    You can't base a game's overall look on one screen.
    The characters always look this awkward. This screen is just one example.
    Plus, the "movies" comprise a very small amount of screen time. The in-game graphics are damn-near outstanding.
    Yes, aside from the cut scenes, the graphics are pretty good.

  7. #22
    ...you hot, salty nut! Recognized Member fire_of_avalon's Avatar
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    I agree with Kishi about the cutscenes. And the script was pretty bad, but it was a fun game. Plenty enough to distract me.

    Signature by rubah. I think.

  8. #23

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    I don't know what's up with that picture, but the actual graphics are better than that.

  9. #24

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    Lament of Innocence was an okay game. So long as you ignore pretty much everything but the soundtrack and just play it. The game is simple, too. So meh.

    Curse of Darkness is... eh. The soundtrack isn't that great and the story isn't either. But I did enjoy the Tower of Eternity/Evermore and the monster evolution factor of the game. I beat the game in less than ten hours. That includes getting lost a few times, backtracking almost to the beginning, completely the Tower of Eternity(50 levels) a few times, and pretty much just messing around.

    The boss of Curse of Darkness is easy once you have a good leveled Fight-type monster. Sit back and let them use their Aura Blast attack for about 450 damage a pop. I think I hit Death once.

  10. #25
    Tulmane's Avatar
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    I hate to bump so old a topic, but I hate even more to make redundant ones, so...

    I actually first shipped over to EoFF out of nostalgia of when I was younger and went to FF boards. I primarily spend time on Castlevania message boards though, as it's one of my all time favourite series. Growing up with a wonderful action platformer, and also growing up with RPGs, when the series took a more RPG slant with Symphony of the Night, it was really a dream come true. I'm not going to wax nostalgic here, or tell how great a game it is, when there's hardly a person to even say it was mediocre, but, the more recent Castlevanias...
    I actually enjoyed the N64 ones a lot, as they stayed true to a platforming root, while being rather interesting in an action depart, and thematic changes. I also love the GBA games, for continuing SotN's legacy, but the PS2 games, I cannot stand. Not only was the story so unforgivably awful, portrayed with voice acting to make the Resident Evil cast feel shame, but the gameplay was stale, room after room of beat-em-up style gaming. It was more reminiscent of a medieval Final Fight than Castlevania. Lament of Innocence was a first try to fix the foray into rocky, 3D terrain for the series, so it was understandable, but all the pitfalls of it were not only ignored in making Curse of Darkness, but intensified.
    I haven't beaten Curse of Darkness to this day, simply because I am in a place where to progress, I have to climb a tower. Fifty, that is FIVE ZERO floors, each floor being one room, where to go on, I have to tediously kill every enemy in the room. What director in their right mind would give a green light on something like that?

    I guess to sum up my rant, I must say that Castlevania and 3D Action are like John Lennon and Yoko Ono. It simply doesn't work
    Then again, maybe it was just a dream afterall...

  11. #26
    Ten-Year Vet Recognized Member Kawaii Ryűkishi's Avatar
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    Quote Originally Posted by Tulmane View Post
    I haven't beaten Curse of Darkness to this day, simply because I am in a place where to progress, I have to climb a tower. Fifty, that is FIVE ZERO floors, each floor being one room, where to go on, I have to tediously kill every enemy in the room. What director in their right mind would give a green light on something like that?
    The Tower of Eternity is an entirely optional area. You can beat the game without setting foot in it.

  12. #27

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    Quote Originally Posted by Tulmane
    I haven't beaten Curse of Darkness to this day, simply because I am in a place where to progress, I have to climb a tower. Fifty, that is FIVE ZERO floors, each floor being one room, where to go on, I have to tediously kill every enemy in the room. What director in their right mind would give a green light on something like that?
    Um... those towers are optional, y'know...
    And I actually liked soundtracks for both games, and found the gameplay to be a bit too simple but not bad. Overall, the games have good music, great backgrounds and are good enough to play both games to the end. Of course, it isn't the best game, and if it weren't part of a great series (that should stick to 2D games) it probably wouldn't be mentioned much at all. But they weren't as bad as your post made them out to be.

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