lol... it's funny because once upon a time RNG was such a powerful class. People would kick any melee job as soon as a RNG put their flag up in order to get the RNG. Most RNGs were a--holes. They knew that HNM shells and XP PTs worshiped them and let it go to their heads. When they were adjusted... most just quit or changed to BLM. Now, even though SE is trying to adjust them back to at least a shadow of their former glory... nobody cares. It's too late.
Once a job has been nerfed hard, almost nothing can make people like them again. They will always carry the stigma they once had.
As for deciding what race to play, I guess just pick something you can handle looking at. Keep in mind what kinda jobs you might want to play. However, I started as a taru and I now enjoy doing things that would be easier if I were maybe a Galka. But it's also fun to be extra challenged as a taru melee or tank. There are things I can do that, as a taru, will put people's jaws on the floor at times.
If you wanna be boring and just wanna try a lot out you can always go Hume for the balance. Honestly, I think Mithra (though less evenly balanced than a Hume) actually offers more in a balance sense than Hume across all jobs.
Also keep in mind that you can play a lot of jobs and see what you like. That's part of the beauty of FFXI. Another bright side is that most of your stats are retained from job to job. My Sword and Dagger Skills are both capped at 75 on BRD. This means that on all of the other jobs I would use Sword or Dagger on, they will be pre-capped, making me more powerful than someone just starting out on that job. Other things that are good for all jobs, like evasion, parry, etc. will also stay in place. This makes each subsequent job that much easier, and I dare say, more enjoyable to level.







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