The title you chose for this thread specifically implied that the job of Summoner was somehow diminished by this update, when in fact, the enjoyment people get from this job will probably go up a significant amount with these new adjustments.
What's a summoner gonna do during their time in between bloodpacts other than main heal? Well, I dunno. Maybe they could do what *I* usually end up doing in parties which is backup heal. With the new bloodpact timers, there's gonna be more opportunities to cast buffs, and cast damage attacks, have the avatars melee in between and the Summoner themself can throw out cures when needed.
Worthless bloodpacts? How many of the people on this forum consider BPs to be worthless? Because I've never partied with anyone who considered my bloodpacts worthless and I certainly don't believe that's the prevailing belief in the FFXI community. Buffs such as Earthen Ward and Hastega are very valuable to a party, and I would think most people realize that.
Do people rely on SMNs as main healers when there's a shortage of WHMs or RDMs? Sure! But that doesn't mean people won't allow for this or won't allow for that. Besides, if I don't want to main heal, I won't. Sometimes I don't mind main healing. Other times I'll just wait for a party that already has a healer or create a party of my own.
Is this update revolutionary for SMNs? Heck no. But it does allow us to do more. More buffs, more damage, just MORE for the job class. And that's just an all around great thing.






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