
Originally Posted by
Ender
OoT was basically a re-telling of the standard Ganon/Link/Zelda-Triforce story...go to each of the temples to recover a piece of what is needed to unlock the final dungeon and confront Ganon. Certainly the world was imagined well in terms of the technology at hand, but I thought AttP told the same basic story in a world that felt "fuller" and more engrossing than OoT.
MM, on the other hand, is a gaming masterpiece IMO. It took the ideas that had been brewing in previous Zelda games and made something refreshingly new out of it. More, it is a real challenge, far more than OoT, which feels like a seven-year-old could beat out of the box. It might be derided for not having the epic feel expected of the adventure/fantasy genre, but what it lacks there it makes up for everywhere else.