For really long RPGs, I typically like to have a guide for things like, a list of all the weapons and their locations, what skills people learn when... stuff like that. I also HATE missing something that you can only get at one point in the game, so I typically will consult a guide for things like that. However I enver use a walkthrough to find out where to go next, or to figure out how to beat any enemy, that would ruin the fun of the game honestly.
THE JACKEL





Reply With Quote