Well I agree with everyone about the storyline and battle system. It did start out a little slow, but once you get some good gambits and weapons/licenses, the game really starts to pick up the pace both in the plot and in gameplay.

I also love how open-ended the license board is. I'll admit, it's way, WAY more complicated than previous games' technique systems and you actually have to think over and save license points to plan a good route through it, but I can't help but smile knowing that in at least one of my save spots I'm gonna give Penelo a greatsword. The replay value is looking top notch.

This and Guitar Hero 2 are why I'm probably not going to even think about getting a next-gen system until next summer or so.