Page 2 of 3 FirstFirst 123 LastLast
Results 16 to 30 of 36

Thread: Remember the 3D remake of Chrono Trigger?

  1. #16
    Old school, like an old fool. Flying Mullet's Avatar
    Join Date
    Apr 2003
    Location
    Napping in a peach tree.
    Posts
    19,185
    Articles
    6
    Blog Entries
    7
    Contributions
    • Former Administrator
    • Former Cid's Knight
    • Former Senior Site Staff

    Default

    Quote Originally Posted by feioncastor View Post
    Even though this person isn't releasing this on a commercial level, I'd pay for it. Hell, I'd even buy a PSP.
    And that's why they always get "Cease and Desist" orders.
    Figaro Castle

  2. #17

    Default

    Quote Originally Posted by Flying Mullet View Post
    Quote Originally Posted by feioncastor View Post
    Even though this person isn't releasing this on a commercial level, I'd pay for it. Hell, I'd even buy a PSP.
    And that's why they always get "Cease and Desist" orders.
    I guess so. But if I worked for Square, I'd buy the idea off the person developing it, and then pick up where they left off. To have a game partially done for you is nice because they could pay the guy way less than it would've costed them to do that portion of the game themselves.
    SELF PROMOTING SIG


    Click here to hear a few of my songs.

  3. #18
    Old school, like an old fool. Flying Mullet's Avatar
    Join Date
    Apr 2003
    Location
    Napping in a peach tree.
    Posts
    19,185
    Articles
    6
    Blog Entries
    7
    Contributions
    • Former Administrator
    • Former Cid's Knight
    • Former Senior Site Staff

    Default

    The work that took the Chrono Resurrection years to complete would take Squeenix a month or two at most to recreate with their advanced game development software and staff.

    Plus, if Squeenix paid them for the bit they did it encourages others to persue copyright infringement in hopes that they will have their project bought out as well.
    Figaro Castle

  4. #19
    Who's scruffy lookin'? Captain Maxx Power's Avatar
    Join Date
    Sep 2002
    Location
    Millennium Falcon
    Posts
    7,905

    Default

    Today's Sesame Street is brought to you by the letter S, the letter U and the letter E.
    There is no signature here. Move along.

  5. #20

  6. #21

    Default

    I dont believe in this...
    And wow... that Terra sucks xD... how ugly...!

    Anyway... I hope if someday there is a 3d version of ff6, this one have to be great... and i think this have to be on a home console, and not a portable one... you'd enjoy it better that way...
    Kuja, Please, Rest In Peace...
    Dissidia Killed You
    Yeah... the whole game...

  7. #22
    Unimportant Passerby Rase's Avatar
    Join Date
    Aug 2003
    Location
    The United States of America.
    Posts
    5,948

    Default

    Quote Originally Posted by Zeromus View Post
    I dont believe in this...
    And wow... that Terra sucks xD... how ugly...!
    Quote Originally Posted by nyxojaele, the dude who's trying to do this and will ultimately be shut down or quit
    These are some preliminary shots from in my modelling program of thy HQ version of Terra. This is the model (plus or minus) that I'll be using for cinematics (if I do any), and for the normal map that'll be used in game.

    Please note that this is not shot from within my game engine yet, as there's still a LOT of work to get it in there, but at least now it's mostly built!

    Some issues you may see, that I am aware of, and why they exist:

    1) There's no textures!
    A) That's right. Just colors that approximate the textures.

    2) You can't see her eyes very well with all that hair in the way!
    A) Once textures are applied, her hair will have a LOT of transparency, so her eyes will be WAY more visible.

    3) There's kinks at the joints!
    A) Correct- that's what you get for quickie-I-wanna-get-it-out vertex weighting. The kinking is the most noticable in her hair. This will be fixed, but for the time being, I just wanted it to work, perfect or not.

    4) Her shoulderpads are too big!
    A) Yes, I realized this as I started posing her for the shot. Rest assured that they will be revamped A LOT before she is finalized.

    ....

    6, version2) Her eyebrows/eyelashes are solid!
    A) Yah, again, with no textures, there's no transparency, and thus, the eyebrows/eyelashes look kinda bulky.. ;p
    Anyway, I think it's a pretty good basic model. Unfortunately, as has been stated, I can't see this coming to completion.
    Boy am I an unfunny ass.

  8. #23
    Reno's my man! <3 Fire_Emblem776's Avatar
    Join Date
    Jan 2005
    Location
    Juban, Japan
    Posts
    1,116

    Default

    Ahh memories. I actually have a 3 clips of FF VI from the nintendo 64. It used the SNES music, and had an interisting battle system. Also, this was the birth of long, long summons XD.

  9. #24
    Ten-Year Vet Recognized Member Kawaii Ryűkishi's Avatar
    Join Date
    Sep 2000
    Location
    Moonside
    Posts
    13,801
    Contributions
    • Former Cid's Knight
    • Former Administrator

    Default

    It wasn't intended to specifically represent the N64, really.

  10. #25

    Default

    Quote Originally Posted by Fire_Emblem776 View Post
    Ahh memories. I actually have a 3 clips of FF VI from the nintendo 64. It used the SNES music, and had an interisting battle system. Also, this was the birth of long, long summons XD.
    I thought the N64 screenshots were taken from a demo that was only a single fight, just to demonstrate something that Square had in mind.
    SELF PROMOTING SIG


    Click here to hear a few of my songs.

  11. #26
    Unimportant Passerby Rase's Avatar
    Join Date
    Aug 2003
    Location
    The United States of America.
    Posts
    5,948

    Default

    Quote Originally Posted by feioncastor View Post
    Quote Originally Posted by Fire_Emblem776 View Post
    Ahh memories. I actually have a 3 clips of FF VI from the nintendo 64. It used the SNES music, and had an interisting battle system. Also, this was the birth of long, long summons XD.
    I thought the N64 screenshots were taken from a demo that was only a single fight, just to demonstrate something that Square had in mind.
    All that he mentioned was in that single fight, though I'm not sure what he meant by an "interesting battle system".

    Clip 1.
    Clip 2.
    Clip 3.
    Boy am I an unfunny ass.

  12. #27
    ♥ Mayor of Zozo Avarice-ness's Avatar
    Join Date
    Jan 2006
    Location
    Feasting on Chocobo's in Zozo
    Posts
    5,298

    Default

    Oh dear.

    Terra went claymation-ish.

  13. #28

    Default

    Read the posts. That is only a preliminary model which hasn't had texturing applied to it yet.

  14. #29
    ♥ Mayor of Zozo Avarice-ness's Avatar
    Join Date
    Jan 2006
    Location
    Feasting on Chocobo's in Zozo
    Posts
    5,298

    Default

    Quote Originally Posted by Nasarian Altimeros View Post
    Read the posts. That is only a preliminary model which hasn't had texturing applied to it yet.
    Don't tell me what to do.
    Even as a model, it's still going to have a large head, big eyes and a small body, which happen to be a signature of claymation. Model's 99% of the time don't change form, in which if it is a model, all you would get would be the shine to the hair, maybe some obvious standing, flower pattern to the close and shading and lighting to the face.. that... really large face.

  15. #30

    Default

    Quote Originally Posted by Avarice-ness
    Even as a model, it's still going to have a large head, big eyes and a small body, which happen to be a signature of claymation.
    Or, you know, anime: being the style that the vast majority of FF games have been based off since FFVII. Adding texture and transparency will, at the very least, remove the 'clay' look the hair has at the moment. After that, I can't imagine anyone will be able to draw paralleled between the character model and 'clay-animation'.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •