
Originally Posted by
Necronopticous
The Maria & Draco sequence to this day is held to be one of the most important story scenes to ever grace a video game in the 16 bit era. Even today the "Opera scene" is held to be a driving force in what places the sixth installment of the Final Fantasy series as one of the best in the minds of many long-time fans. The scene featured a lengthy and bold memorization minigame as well as a score comprised of three of arguably the best Final Fantasy tunes ever composed, including a voice-like synth track to give a 16 bit interpretation of the vocal aspects of the opera. On top of being completely and totally innovative for the time on almost all levels, this sequence also served as, in my opinion, quite possibly the strongest and most well done character developmental medium in video games as we know them.