"I like swords."
>.>
<.<

But really, I like titles that reward strategy VS picking "all teh kewl powerful chars". Such as making the age old development of the Knight class (or an accessory/relic that does the equivelent) effective by raising the point where a character is in critical HP, or a game where you may consider a spell you have often overlooked. (Life 3, Frog, ect.) I often feel titles like Final Fantasy VII favoured killing them with endless Mimic'd summons/abilities before they can kill you. Feeling like I won due to a strategy or utilizing something correctly feels a lot better than winning via repetitive command, unless it's an older title like Final Fanasy I because they offer a great deal of challenge through simple means. But that's just me. =P