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Final Fantasy III isn't like that. Only job systems like Tactics made it so your stats gained were fixed and based on that level. So you were stuck with whatever you took. Melee, caster, or hybrid.
In Final Fantasy III, your stats change entirely regardless of previous levels. x_o
So if you go half the game using a Thief to get Agi, then switch to a Magus later in the game hoping to have a super fast Magus, that won't happen. The Magus loses Agi and gains Int.
I think Martyr is thinking of other job systems. Correct me if I'm wrong. This system existed in Final Fantasy III and V, but not Tactics or the Game Boy Advance entreé.
Last edited by Lunadis; 11-07-2006 at 08:30 PM.
Reason: Clarity.
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