Quote Originally Posted by Ashley Schovitz' View Post
1. None of the summons are the ones used in previous FFs
That irks me, it really does. Why does it matter that they tried something different? And even then, they aren't that original;
most of the summons are actually from previous games:
  • Chaos - FF1
  • Mateus - FF2 (Emperor)
  • Famfrit - FF3 (Dark Cloud)
  • Zeromus - FF4
  • Exodus - FF5 (Ex-Death)
  • Ultima - FFT (Altima)
  • Zodiack - FFT (Zodiac)
  • Adrammelech - FFT:A


Which leaves Belias, Shemhazai, Hashmal, Cuchulainn and Zalera.

Quote Originally Posted by BustaMo View Post
I think if I'da played one more damn FF game where I had to acquire a Ifrit, Shiva, and Bahamut (respectively in that order basically), I'da went to Japan and shot Sakaguchi, personally.
Why? It's not like he's part of S-E anymore. In fact, note that he left and THEN Ifrit, Shiva and Bahamut suddenly aren't summons. I wouldn't be surprised if they turn up in future Mistwalker games though XD

Quote Originally Posted by roto13-ness View Post
I think it feels more like a Final Fantasy Tactics than a Final Fantasy. :P
Well, Matsuno, the first director for the game did also direct FFT, FFT:A and VS, which account for a hell of a lot of what makes FF12 so different from the previous games in the series. Which is also why it's such a tragedy he left S-E.