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This sort of counts, I think: start of the Zodiark battle, Darkja instant kill effect hits all party members; I have to switch in a reserve team whose highest level was 28 and revive the main party while keeping the secondaries alive.
Not only did I somehow pull this off, but the secondary party lived long enough to throw out a random quickening chain before I switched again and from there it was smooth sailing for the main party. 'Twas glorious.
I've been randomly slaughtered by Abyssteels when flipping to change the gates in the Henne mines, but one guy always managed to make the run out to revive, rebuff then go back in and murder. It's funny mostly because you're sitting there thinking "Yeah, this is no problem, I'm handling this" then suddenly characters start dropping like flies.
A near-death experience in the Sandsea also led me to hunt down the Salamand Entite as soon as I felt I was strong enough to kill it.
Last edited by Cap'n Basch; 04-19-2007 at 08:27 PM.
Reason: Clarity
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