Jobs? Where did you go???
The economy went to [img]/xxx.gif[/img][img]/xxx.gif[/img][img]/xxx.gif[/img][img]/xxx.gif[/img] in a few games - Jobs were just hard to find.

I honestly agree that a class is a very descriptive element that is both fun to tweek your characters stats and even their attitudes in an role-playing sorta way. I do like the challenges put for in IV and the individualistic attributes played into VI, but I do love the job system - especially in V.

I do agree that the games are far better suited with a mixed approach, catering to different groups of fans at different times. It ads individuality to the game itself.