
Originally Posted by
Kryton87
Now, as for a programming language vs. a preconstruced platform, Yes, programming languages are more "flexible" but only because you have to build whatever flexibility is in it yourself.
Ok, I would like to do this in C++ if possible. So, if anyone knows how to make an engine so that you can walk around in a map-like environment, and interact with something there, that would be great. Also, if perhaps, there could be some kind of random encounter system, that would also be good, but not necessary at this stage.
I'm thinking a structure so that you can just type like, "a a a a b b a a a" into a text document, and it'll display all the tiles associated with 'a' where the 'a's are, and all the tiles associated with 'b' where the 'b's are, if you see what I'm saying. Then some kind of mechanism so that, first of all, you can pan the on the screen, and keeping the character always in the center, and second, so that when you scroll off one side, you can get onto the other. Because most maps will have a blocking mechanism so that you can stop people from lapping around if necessary, but things like the world map, and in some cases interesting other things could require use of a lapping mechanism. Also, it would put far less strain on programmers to just be able to say the character's always in the center of the screen.
That is what would be most necessary if we were to do this in C++ or Java. Given that thats done, the rest is pretty easy, or at least we can start worrying about that when we get to it.