Azar's got the same feelings as I do; the MGS story is pretty sweet, but gameplay feels weak.

Well, mostly because it has a frustratingly high rate of cutscenes. It's like you can't go two steps without one being thrown in your face, generally going into great detail about a subplot that doesn't really need all that much detail.

I just get annoyed walking two steps from a codec transmission to get another codec transmission. But hey, that's me.

I like Splinter Cell because it really feels like more of an interactive stealth environment and less like an on-rails cinematic experience.