Quote Originally Posted by Timerk View Post
It is a reflection of the sloppy storytelling that the battles are not set up in the narrative, so the fact that they are in the primer just isn't enough.
Neither are normal encounters (and almost all bosses for that matter) in most RPGs; should I start complaining that some random Rabbit isn't given a full backstory, explaining how it has to support its wife and children and has resorted to killing other Rabbits to survive because of a very twisted and needless biological imperative to survive by eating, sleeping, and reproducing? Yeah, because I want to hear everyone's life story, including the final boss.

I don't care about you. I want to kill you! I want to hit the X button after being guided by the D-Pad, mash the R2, Square, Triangle, and X buttons until my arm is bloody and dislocated, bash my controller into the ground when I can't one hit kill bosses, and drink your friggin blood. Because that's what we do: CRAB CAKES AND FOOTBALL RPG-ness.