Wow that's a big percentage.
I get annoyed that you can't use your abilities from other jobs once you change job.
Proud to be the Unofficial Secret Illegal Enforcer of Eyes on Final Fantasy!
When I grow up, I want to go toBovineTrump University! - Ralph Wiggum
I marvel at how extremely lightly everyone takes the sucky magic structure.
I mean, this does NOT look good:
Break - Ice3 - Shade
Bolt3 - Kill - Erase
Fire3 - Bio - Warp
Quake - Brak2 - Drain
What damn kind of sucky structure is that, seriously?
THIS would have looked MUCH better:
Ice3 - Break - Shade
Bolt3 - Kill - Erase
Fire3 - Bio - Warp
Quake - Brak2 - Drain
It makes much more sense: the elementals share the same column, as do the Break spells.
Yeah, I know it's no big deal, but it does annoy me.
Elementals are supposed to be listed BEFORE stuff like Break.
Have you ever seen stuff like Haste and Reflect stand before the basic spell Cure?
Last edited by Peter_20; 01-20-2007 at 01:03 AM.
Um, they are in the order that you learn them. They can be in any order you want. if it bother you so much, buy another break and shade.
Then with the person who has that order, get rid of break and shade. Ice 3 is now on the left. Then learn break first. Now its in the middle, and shade last.
Edit: Forgot to put one more thing I don't like. The intro for this game teased me >_>. I spent more than a couple of hours hoping that the game would have some more good graphics.
And the summons, you see them for like 2 seconds.
like the poster above me said, it's in the order you learn them. You do not need to buy the spell again if you remove it though, it just gets put into your inventory, so you can learn them in any order you want.
Blizzard Fire Sleep
Poison Blind Thunder
Blizzara Fira Thundara
Blizzaga Break Shade
Raze Erase Thundaga
Bio Firage Warp
etc...
I arranged it that way by unlearning spells and putting them in the order I wanted
THE JACKEL
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In the server admin world, the five nines means that a service can only be available for roughly 5 minutes per year.
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*didn't know about spells going back to inventory*
Thanks jackal :-D. here I thought it could cost as much as 20k just to move around some spells >_>. Also makes the extra spells I bought kind of useless >_>.
New thing I hate about this game: The end boss is too bloody hard.
There usual early FF array of useless instant death spells also irks me.
Proud to be the Unofficial Secret Illegal Enforcer of Eyes on Final Fantasy!
When I grow up, I want to go toBovineTrump University! - Ralph Wiggum
what about some of the summons. Not being able to choose a white or black effect >_>.
My main urk right now (DS version) is that the bosses are about a million times harder than the mobs you have to kill to get to the boss, which is what I usually use as a gauge of how i'm doing. My guys are at lvl 30 right now and I'm going up against Odin under Saronia. Getting there is a cakewalk, I can kill the monsters while taking next to no damage. However, once I finally GET to Odin and I think I'm doing well, he just does his 1300-damage-to-everyone move and everyone's dead. Reading more through the forum, I learned that you should be at least lvl 40 before tackling Odin (presumably to have enough HP to survive that attack). So there's a 10-level difference between the monsters in the dungeon and the boss?? I'm questioning whether its worth it to grind for 10 levels, or just get FF6 in a couple days and play that, heh.