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							I did not mind them being copies of each other as much as I thought I would. Their initial stats and growth and the armor you place on them really put them apart. Sure, all my characters knew everything, but one heals and does magic damage much more than the other two, and one's physical attack is much greater, and yadda yadda.
 
 Plus, Ivalice is just a place where anybody can use anything once it's learned I guess. Ivalice is a party like that~
 
 However, I can understand the complaint. When I first heard of the License Board system, I thought you would equip a board like an accessory and only get access to equipment/skills/stat boosts when it was equipped, and a part of me does wish they had gone more in a "forced job" direction such as that. 
 
 People who replay games a lot, like me, will appreciate that the player can force themselves into such jobs if they so choose, and I will eventually do such a thing. But not all skills are equal, and the immense customization comes off as pointless when some abilities are so vital and some are so useless, but challenges aren't for easy roads I 'spose.
 
 
 
 
 
 
 
 
	
	
	
	
	
	
	
	
	
	
	
	
		
		
			
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