And that's precisely my point. It isn't real life, it's a game. And if it's possible (though highly improbable) in real life, then it should be possible in a game.
For what it's worth, I understand what you're saying, and in that regard, I genuinely think FF Tactics is the only game to ever have made genuine differences in your characters. This should be especially true in RPGs, which is ironic since it logically follows that RPGs are where they should be trying harder to pronounce these differences.
I personally feel that to really show off these differences, you need a full scale action game where the warriors really cut loose in melee with arcade fighting game controls and the wizards have a basic attack button, but can cast their powerful spells and do things the warriors can't.





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